using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient { internal class GuildDragonChallengeResultBehaviour : DlgBehaviourBase { public IXUILabel m_Desription; public IXUILabel m_Time; public IXUISprite m_ReturnBtn; private void Awake() { this.m_Desription = (base.transform.Find("Bg/Leader").GetComponent("XUILabel") as IXUILabel); this.m_Time = (base.transform.Find("Bg/Leader/time").GetComponent("XUILabel") as IXUILabel); this.m_ReturnBtn = (base.transform.Find("Bg/p").GetComponent("XUISprite") as IXUISprite); } } }