using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class GuildFiexdRedPackageBehaviour : DlgBehaviourBase { public IXUIScrollView m_ScrollView; public IXUIButton m_Close; public IXUIWrapContent m_WrapContent; public IXUIButton m_HelpBtn; public Transform m_Empty; private void Awake() { this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.m_ScrollView = (base.transform.Find("Bg/RightView").GetComponent("XUIScrollView") as IXUIScrollView); this.m_WrapContent = (base.transform.Find("Bg/RightView/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent); this.m_Empty = base.transform.Find("Bg/Empty"); this.m_HelpBtn = (base.transform.Find("Bg/Help").GetComponent("XUIButton") as IXUIButton); } } }