using System; using UILib; using UnityEngine; using XMainClient.UI.UICommon; namespace XMainClient { internal class HeroBattleMVPBehaviour : DlgBehaviourBase { public IXUILabel m_Name; public IXUILabel m_Kill; public IXUILabel m_Death; public IXUILabel m_Assit; public IXUIButton m_ShareBtn; public IXUISprite m_Close; public GameObject LogoWC; public GameObject LogoQQ; public GameObject LogoDN; public GameObject LogoTX; public IXUILabel m_HeroName; public IXUILabel m_HeroDesc; public IXUILabel m_HeroSay; private void Awake() { this.m_Name = (base.transform.Find("Bg/Board/Name").GetComponent("XUILabel") as IXUILabel); this.m_Kill = (base.transform.Find("Bg/Board/Kill").GetComponent("XUILabel") as IXUILabel); this.m_Death = (base.transform.Find("Bg/Board/Death").GetComponent("XUILabel") as IXUILabel); this.m_Assit = (base.transform.Find("Bg/Board/Help").GetComponent("XUILabel") as IXUILabel); this.m_ShareBtn = (base.transform.Find("Bg/ShareBtn").GetComponent("XUIButton") as IXUIButton); this.m_Close = (base.transform.Find("Bg").GetComponent("XUISprite") as IXUISprite); this.LogoWC = base.transform.Find("Bg/LogoWC").gameObject; this.LogoQQ = base.transform.Find("Bg/LogoQQ").gameObject; this.LogoDN = base.transform.Find("Bg/p").gameObject; this.LogoTX = base.transform.Find("Bg/gg").gameObject; this.m_HeroName = (base.transform.Find("Bg/Board/HeroName").GetComponent("XUILabel") as IXUILabel); this.m_HeroDesc = (base.transform.Find("Bg/Board/Desc").GetComponent("XUILabel") as IXUILabel); this.m_HeroSay = (base.transform.Find("Bg/Board/Say").GetComponent("XUILabel") as IXUILabel); } } }