using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "BattleFieldBattleResult")] [Serializable] public class BattleFieldBattleResult : IExtensible { [ProtoMember(1, IsRequired = false, Name = "roleid", DataFormat = DataFormat.TwosComplement)] public ulong roleid { get { return this._roleid ?? 0UL; } set { this._roleid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool roleidSpecified { get { return this._roleid != null; } set { bool flag = value == (this._roleid == null); if (flag) { this._roleid = (value ? new ulong?(this.roleid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "rank", DataFormat = DataFormat.TwosComplement)] public uint rank { get { return this._rank ?? 0u; } set { this._rank = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool rankSpecified { get { return this._rank != null; } set { bool flag = value == (this._rank == null); if (flag) { this._rank = (value ? new uint?(this.rank) : null); } } } [ProtoMember(3, IsRequired = false, Name = "point", DataFormat = DataFormat.TwosComplement)] public uint point { get { return this._point ?? 0u; } set { this._point = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool pointSpecified { get { return this._point != null; } set { bool flag = value == (this._point == null); if (flag) { this._point = (value ? new uint?(this.point) : null); } } } [ProtoMember(4, IsRequired = false, Name = "killer", DataFormat = DataFormat.TwosComplement)] public uint killer { get { return this._killer ?? 0u; } set { this._killer = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool killerSpecified { get { return this._killer != null; } set { bool flag = value == (this._killer == null); if (flag) { this._killer = (value ? new uint?(this.killer) : null); } } } [ProtoMember(5, IsRequired = false, Name = "death", DataFormat = DataFormat.TwosComplement)] public uint death { get { return this._death ?? 0u; } set { this._death = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool deathSpecified { get { return this._death != null; } set { bool flag = value == (this._death == null); if (flag) { this._death = (value ? new uint?(this.death) : null); } } } [ProtoMember(6, IsRequired = false, Name = "svrname", DataFormat = DataFormat.Default)] public string svrname { get { return this._svrname ?? ""; } set { this._svrname = value; } } [XmlIgnore] [Browsable(false)] public bool svrnameSpecified { get { return this._svrname != null; } set { bool flag = value == (this._svrname == null); if (flag) { this._svrname = (value ? this.svrname : null); } } } [ProtoMember(7, Name = "items", DataFormat = DataFormat.Default)] public List items { get { return this._items; } } [ProtoMember(8, IsRequired = false, Name = "ismvp", DataFormat = DataFormat.Default)] public bool ismvp { get { return this._ismvp ?? false; } set { this._ismvp = new bool?(value); } } [XmlIgnore] [Browsable(false)] public bool ismvpSpecified { get { return this._ismvp != null; } set { bool flag = value == (this._ismvp == null); if (flag) { this._ismvp = (value ? new bool?(this.ismvp) : null); } } } [ProtoMember(9, IsRequired = false, Name = "hurt", DataFormat = DataFormat.TwosComplement)] public double hurt { get { return this._hurt ?? 0.0; } set { this._hurt = new double?(value); } } [XmlIgnore] [Browsable(false)] public bool hurtSpecified { get { return this._hurt != null; } set { bool flag = value == (this._hurt == null); if (flag) { this._hurt = (value ? new double?(this.hurt) : null); } } } [ProtoMember(10, IsRequired = false, Name = "name", DataFormat = DataFormat.Default)] public string name { get { return this._name ?? ""; } set { this._name = value; } } [XmlIgnore] [Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { bool flag = value == (this._name == null); if (flag) { this._name = (value ? this.name : null); } } } [ProtoMember(11, IsRequired = false, Name = "job", DataFormat = DataFormat.TwosComplement)] public uint job { get { return this._job ?? 0u; } set { this._job = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool jobSpecified { get { return this._job != null; } set { bool flag = value == (this._job == null); if (flag) { this._job = (value ? new uint?(this.job) : null); } } } [ProtoMember(12, IsRequired = false, Name = "killstreak", DataFormat = DataFormat.TwosComplement)] public uint killstreak { get { return this._killstreak ?? 0u; } set { this._killstreak = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool killstreakSpecified { get { return this._killstreak != null; } set { bool flag = value == (this._killstreak == null); if (flag) { this._killstreak = (value ? new uint?(this.killstreak) : null); } } } private ulong? _roleid; private uint? _rank; private uint? _point; private uint? _killer; private uint? _death; private string _svrname; private readonly List _items = new List(); private bool? _ismvp; private double? _hurt; private string _name; private uint? _job; private uint? _killstreak; private IExtension extensionObject; private bool ShouldSerializeroleid() { return this.roleidSpecified; } private void Resetroleid() { this.roleidSpecified = false; } private bool ShouldSerializerank() { return this.rankSpecified; } private void Resetrank() { this.rankSpecified = false; } private bool ShouldSerializepoint() { return this.pointSpecified; } private void Resetpoint() { this.pointSpecified = false; } private bool ShouldSerializekiller() { return this.killerSpecified; } private void Resetkiller() { this.killerSpecified = false; } private bool ShouldSerializedeath() { return this.deathSpecified; } private void Resetdeath() { this.deathSpecified = false; } private bool ShouldSerializesvrname() { return this.svrnameSpecified; } private void Resetsvrname() { this.svrnameSpecified = false; } private bool ShouldSerializeismvp() { return this.ismvpSpecified; } private void Resetismvp() { this.ismvpSpecified = false; } private bool ShouldSerializehurt() { return this.hurtSpecified; } private void Resethurt() { this.hurtSpecified = false; } private bool ShouldSerializename() { return this.nameSpecified; } private void Resetname() { this.nameSpecified = false; } private bool ShouldSerializejob() { return this.jobSpecified; } private void Resetjob() { this.jobSpecified = false; } private bool ShouldSerializekillstreak() { return this.killstreakSpecified; } private void Resetkillstreak() { this.killstreakSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }