using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "BattleFieldType")] public enum BattleFieldType { [ProtoEnum(Name = "BATTLE_FIELD_READY_ENTER", Value = 1)] BATTLE_FIELD_READY_ENTER = 1, [ProtoEnum(Name = "BATTLE_FIELD_READY_LEAVE", Value = 2)] BATTLE_FIELD_READY_LEAVE } }