using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "CrossGvgGuildInfo")] [Serializable] public class CrossGvgGuildInfo : IExtensible { [ProtoMember(1, IsRequired = false, Name = "guildid", DataFormat = DataFormat.TwosComplement)] public ulong guildid { get { return this._guildid ?? 0UL; } set { this._guildid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool guildidSpecified { get { return this._guildid != null; } set { bool flag = value == (this._guildid == null); if (flag) { this._guildid = (value ? new ulong?(this.guildid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "guildname", DataFormat = DataFormat.Default)] public string guildname { get { return this._guildname ?? ""; } set { this._guildname = value; } } [XmlIgnore] [Browsable(false)] public bool guildnameSpecified { get { return this._guildname != null; } set { bool flag = value == (this._guildname == null); if (flag) { this._guildname = (value ? this.guildname : null); } } } [ProtoMember(3, IsRequired = false, Name = "serverid", DataFormat = DataFormat.TwosComplement)] public uint serverid { get { return this._serverid ?? 0u; } set { this._serverid = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool serveridSpecified { get { return this._serverid != null; } set { bool flag = value == (this._serverid == null); if (flag) { this._serverid = (value ? new uint?(this.serverid) : null); } } } [ProtoMember(4, IsRequired = false, Name = "servername", DataFormat = DataFormat.Default)] public string servername { get { return this._servername ?? ""; } set { this._servername = value; } } [XmlIgnore] [Browsable(false)] public bool servernameSpecified { get { return this._servername != null; } set { bool flag = value == (this._servername == null); if (flag) { this._servername = (value ? this.servername : null); } } } [ProtoMember(5, IsRequired = false, Name = "score", DataFormat = DataFormat.TwosComplement)] public uint score { get { return this._score ?? 0u; } set { this._score = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool scoreSpecified { get { return this._score != null; } set { bool flag = value == (this._score == null); if (flag) { this._score = (value ? new uint?(this.score) : null); } } } [ProtoMember(6, IsRequired = false, Name = "killnum", DataFormat = DataFormat.TwosComplement)] public uint killnum { get { return this._killnum ?? 0u; } set { this._killnum = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool killnumSpecified { get { return this._killnum != null; } set { bool flag = value == (this._killnum == null); if (flag) { this._killnum = (value ? new uint?(this.killnum) : null); } } } [ProtoMember(7, IsRequired = false, Name = "icon", DataFormat = DataFormat.TwosComplement)] public uint icon { get { return this._icon ?? 0u; } set { this._icon = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool iconSpecified { get { return this._icon != null; } set { bool flag = value == (this._icon == null); if (flag) { this._icon = (value ? new uint?(this.icon) : null); } } } [ProtoMember(8, IsRequired = false, Name = "prestige", DataFormat = DataFormat.TwosComplement)] public uint prestige { get { return this._prestige ?? 0u; } set { this._prestige = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool prestigeSpecified { get { return this._prestige != null; } set { bool flag = value == (this._prestige == null); if (flag) { this._prestige = (value ? new uint?(this.prestige) : null); } } } [ProtoMember(9, IsRequired = false, Name = "level", DataFormat = DataFormat.TwosComplement)] public uint level { get { return this._level ?? 0u; } set { this._level = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool levelSpecified { get { return this._level != null; } set { bool flag = value == (this._level == null); if (flag) { this._level = (value ? new uint?(this.level) : null); } } } [ProtoMember(10, IsRequired = false, Name = "time", DataFormat = DataFormat.TwosComplement)] public uint time { get { return this._time ?? 0u; } set { this._time = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool timeSpecified { get { return this._time != null; } set { bool flag = value == (this._time == null); if (flag) { this._time = (value ? new uint?(this.time) : null); } } } private ulong? _guildid; private string _guildname; private uint? _serverid; private string _servername; private uint? _score; private uint? _killnum; private uint? _icon; private uint? _prestige; private uint? _level; private uint? _time; private IExtension extensionObject; private bool ShouldSerializeguildid() { return this.guildidSpecified; } private void Resetguildid() { this.guildidSpecified = false; } private bool ShouldSerializeguildname() { return this.guildnameSpecified; } private void Resetguildname() { this.guildnameSpecified = false; } private bool ShouldSerializeserverid() { return this.serveridSpecified; } private void Resetserverid() { this.serveridSpecified = false; } private bool ShouldSerializeservername() { return this.servernameSpecified; } private void Resetservername() { this.servernameSpecified = false; } private bool ShouldSerializescore() { return this.scoreSpecified; } private void Resetscore() { this.scoreSpecified = false; } private bool ShouldSerializekillnum() { return this.killnumSpecified; } private void Resetkillnum() { this.killnumSpecified = false; } private bool ShouldSerializeicon() { return this.iconSpecified; } private void Reseticon() { this.iconSpecified = false; } private bool ShouldSerializeprestige() { return this.prestigeSpecified; } private void Resetprestige() { this.prestigeSpecified = false; } private bool ShouldSerializelevel() { return this.levelSpecified; } private void Resetlevel() { this.levelSpecified = false; } private bool ShouldSerializetime() { return this.timeSpecified; } private void Resettime() { this.timeSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }