using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "CustomBattleRoleState")] public enum CustomBattleRoleState { [ProtoEnum(Name = "CustomBattle_RoleState_Ready", Value = 1)] CustomBattle_RoleState_Ready = 1, [ProtoEnum(Name = "CustomBattle_RoleState_Join", Value = 2)] CustomBattle_RoleState_Join, [ProtoEnum(Name = "CustomBattle_RoleState_Reward", Value = 3)] CustomBattle_RoleState_Reward, [ProtoEnum(Name = "Custombattle_RoleState_Taken", Value = 4)] Custombattle_RoleState_Taken } }