using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "CustomBattleState")] public enum CustomBattleState { [ProtoEnum(Name = "CustomBattle_Ready", Value = 1)] CustomBattle_Ready = 1, [ProtoEnum(Name = "CustomBattle_Going", Value = 2)] CustomBattle_Going, [ProtoEnum(Name = "CustomBattle_End", Value = 3)] CustomBattle_End, [ProtoEnum(Name = "CustomBattle_Destory", Value = 4)] CustomBattle_Destory } }