using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "DragonGroupRoleInfo")] [Serializable] public class DragonGroupRoleInfo : IExtensible { [ProtoMember(1, IsRequired = false, Name = "roleid", DataFormat = DataFormat.TwosComplement)] public ulong roleid { get { return this._roleid ?? 0UL; } set { this._roleid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool roleidSpecified { get { return this._roleid != null; } set { bool flag = value == (this._roleid == null); if (flag) { this._roleid = (value ? new ulong?(this.roleid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "rolename", DataFormat = DataFormat.Default)] public string rolename { get { return this._rolename ?? ""; } set { this._rolename = value; } } [XmlIgnore] [Browsable(false)] public bool rolenameSpecified { get { return this._rolename != null; } set { bool flag = value == (this._rolename == null); if (flag) { this._rolename = (value ? this.rolename : null); } } } [ProtoMember(3, IsRequired = false, Name = "profession", DataFormat = DataFormat.TwosComplement)] public uint profession { get { return this._profession ?? 0u; } set { this._profession = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool professionSpecified { get { return this._profession != null; } set { bool flag = value == (this._profession == null); if (flag) { this._profession = (value ? new uint?(this.profession) : null); } } } [ProtoMember(4, IsRequired = false, Name = "title", DataFormat = DataFormat.TwosComplement)] public uint title { get { return this._title ?? 0u; } set { this._title = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool titleSpecified { get { return this._title != null; } set { bool flag = value == (this._title == null); if (flag) { this._title = (value ? new uint?(this.title) : null); } } } [ProtoMember(5, IsRequired = false, Name = "level", DataFormat = DataFormat.TwosComplement)] public uint level { get { return this._level ?? 0u; } set { this._level = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool levelSpecified { get { return this._level != null; } set { bool flag = value == (this._level == null); if (flag) { this._level = (value ? new uint?(this.level) : null); } } } [ProtoMember(6, IsRequired = false, Name = "fighting", DataFormat = DataFormat.TwosComplement)] public uint fighting { get { return this._fighting ?? 0u; } set { this._fighting = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool fightingSpecified { get { return this._fighting != null; } set { bool flag = value == (this._fighting == null); if (flag) { this._fighting = (value ? new uint?(this.fighting) : null); } } } [ProtoMember(7, IsRequired = false, Name = "guild", DataFormat = DataFormat.Default)] public string guild { get { return this._guild ?? ""; } set { this._guild = value; } } [XmlIgnore] [Browsable(false)] public bool guildSpecified { get { return this._guild != null; } set { bool flag = value == (this._guild == null); if (flag) { this._guild = (value ? this.guild : null); } } } [ProtoMember(8, IsRequired = false, Name = "uid", DataFormat = DataFormat.TwosComplement)] public uint uid { get { return this._uid ?? 0u; } set { this._uid = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool uidSpecified { get { return this._uid != null; } set { bool flag = value == (this._uid == null); if (flag) { this._uid = (value ? new uint?(this.uid) : null); } } } [ProtoMember(9, IsRequired = false, Name = "stageID", DataFormat = DataFormat.TwosComplement)] public uint stageID { get { return this._stageID ?? 0u; } set { this._stageID = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool stageIDSpecified { get { return this._stageID != null; } set { bool flag = value == (this._stageID == null); if (flag) { this._stageID = (value ? new uint?(this.stageID) : null); } } } [ProtoMember(10, IsRequired = false, Name = "stageTime", DataFormat = DataFormat.TwosComplement)] public uint stageTime { get { return this._stageTime ?? 0u; } set { this._stageTime = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool stageTimeSpecified { get { return this._stageTime != null; } set { bool flag = value == (this._stageTime == null); if (flag) { this._stageTime = (value ? new uint?(this.stageTime) : null); } } } [ProtoMember(11, IsRequired = false, Name = "stageCount", DataFormat = DataFormat.TwosComplement)] public uint stageCount { get { return this._stageCount ?? 0u; } set { this._stageCount = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool stageCountSpecified { get { return this._stageCount != null; } set { bool flag = value == (this._stageCount == null); if (flag) { this._stageCount = (value ? new uint?(this.stageCount) : null); } } } [ProtoMember(12, IsRequired = false, Name = "pre", DataFormat = DataFormat.Default)] [DefaultValue(null)] public PayConsume pre { get { return this._pre; } set { this._pre = value; } } private ulong? _roleid; private string _rolename; private uint? _profession; private uint? _title; private uint? _level; private uint? _fighting; private string _guild; private uint? _uid; private uint? _stageID; private uint? _stageTime; private uint? _stageCount; private PayConsume _pre = null; private IExtension extensionObject; private bool ShouldSerializeroleid() { return this.roleidSpecified; } private void Resetroleid() { this.roleidSpecified = false; } private bool ShouldSerializerolename() { return this.rolenameSpecified; } private void Resetrolename() { this.rolenameSpecified = false; } private bool ShouldSerializeprofession() { return this.professionSpecified; } private void Resetprofession() { this.professionSpecified = false; } private bool ShouldSerializetitle() { return this.titleSpecified; } private void Resettitle() { this.titleSpecified = false; } private bool ShouldSerializelevel() { return this.levelSpecified; } private void Resetlevel() { this.levelSpecified = false; } private bool ShouldSerializefighting() { return this.fightingSpecified; } private void Resetfighting() { this.fightingSpecified = false; } private bool ShouldSerializeguild() { return this.guildSpecified; } private void Resetguild() { this.guildSpecified = false; } private bool ShouldSerializeuid() { return this.uidSpecified; } private void Resetuid() { this.uidSpecified = false; } private bool ShouldSerializestageID() { return this.stageIDSpecified; } private void ResetstageID() { this.stageIDSpecified = false; } private bool ShouldSerializestageTime() { return this.stageTimeSpecified; } private void ResetstageTime() { this.stageTimeSpecified = false; } private bool ShouldSerializestageCount() { return this.stageCountSpecified; } private void ResetstageCount() { this.stageCountSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }