using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GCFsynType")] public enum GCFsynType { [ProtoEnum(Name = "GCF_SYN_KILL", Value = 1)] GCF_SYN_KILL = 1, [ProtoEnum(Name = "GCF_SYN_LEAVE_BATTLE", Value = 2)] GCF_SYN_LEAVE_BATTLE, [ProtoEnum(Name = "GCF_SYN_OCCUPY", Value = 3)] GCF_SYN_OCCUPY, [ProtoEnum(Name = "GCF_SYN_MUL_POINT", Value = 4)] GCF_SYN_MUL_POINT, [ProtoEnum(Name = "GCF_SYN_FIGHT_END", Value = 5)] GCF_SYN_FIGHT_END, [ProtoEnum(Name = "GCF_SYN_BACK_TO_READY", Value = 6)] GCF_SYN_BACK_TO_READY } }