using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetActivityChestArg")] [Serializable] public class GetActivityChestArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "ChestIndex", DataFormat = DataFormat.TwosComplement)] public uint ChestIndex { get { return this._ChestIndex ?? 0u; } set { this._ChestIndex = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool ChestIndexSpecified { get { return this._ChestIndex != null; } set { bool flag = value == (this._ChestIndex == null); if (flag) { this._ChestIndex = (value ? new uint?(this.ChestIndex) : null); } } } private uint? _ChestIndex; private IExtension extensionObject; private bool ShouldSerializeChestIndex() { return this.ChestIndexSpecified; } private void ResetChestIndex() { this.ChestIndexSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }