using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetGoddessTrialRewardsRes")] [Serializable] public class GetGoddessTrialRewardsRes : IExtensible { [ProtoMember(1, IsRequired = false, Name = "errorcode", DataFormat = DataFormat.TwosComplement)] public ErrorCode errorcode { get { return this._errorcode ?? ErrorCode.ERR_SUCCESS; } set { this._errorcode = new ErrorCode?(value); } } [XmlIgnore] [Browsable(false)] public bool errorcodeSpecified { get { return this._errorcode != null; } set { bool flag = value == (this._errorcode == null); if (flag) { this._errorcode = (value ? new ErrorCode?(this.errorcode) : null); } } } [ProtoMember(2, IsRequired = false, Name = "leftGoddessReward", DataFormat = DataFormat.TwosComplement)] public uint leftGoddessReward { get { return this._leftGoddessReward ?? 0u; } set { this._leftGoddessReward = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool leftGoddessRewardSpecified { get { return this._leftGoddessReward != null; } set { bool flag = value == (this._leftGoddessReward == null); if (flag) { this._leftGoddessReward = (value ? new uint?(this.leftGoddessReward) : null); } } } private ErrorCode? _errorcode; private uint? _leftGoddessReward; private IExtension extensionObject; private bool ShouldSerializeerrorcode() { return this.errorcodeSpecified; } private void Reseterrorcode() { this.errorcodeSpecified = false; } private bool ShouldSerializeleftGoddessReward() { return this.leftGoddessRewardSpecified; } private void ResetleftGoddessReward() { this.leftGoddessRewardSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }