using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetLeagueEleInfoRes")] [Serializable] public class GetLeagueEleInfoRes : IExtensible { [ProtoMember(1, IsRequired = false, Name = "result", DataFormat = DataFormat.TwosComplement)] public ErrorCode result { get { return this._result ?? ErrorCode.ERR_SUCCESS; } set { this._result = new ErrorCode?(value); } } [XmlIgnore] [Browsable(false)] public bool resultSpecified { get { return this._result != null; } set { bool flag = value == (this._result == null); if (flag) { this._result = (value ? new ErrorCode?(this.result) : null); } } } [ProtoMember(2, Name = "rounds", DataFormat = DataFormat.Default)] public List rounds { get { return this._rounds; } } [ProtoMember(3, IsRequired = false, Name = "chamption", DataFormat = DataFormat.Default)] [DefaultValue(null)] public LeagueTeamDetail chamption { get { return this._chamption; } set { this._chamption = value; } } private ErrorCode? _result; private readonly List _rounds = new List(); private LeagueTeamDetail _chamption = null; private IExtension extensionObject; private bool ShouldSerializeresult() { return this.resultSpecified; } private void Resetresult() { this.resultSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }