using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetMobaBattleGameRecordArg")] [Serializable] public class GetMobaBattleGameRecordArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "tag", DataFormat = DataFormat.TwosComplement)] public uint tag { get { return this._tag ?? 0u; } set { this._tag = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool tagSpecified { get { return this._tag != null; } set { bool flag = value == (this._tag == null); if (flag) { this._tag = (value ? new uint?(this.tag) : null); } } } private uint? _tag; private IExtension extensionObject; private bool ShouldSerializetag() { return this.tagSpecified; } private void Resettag() { this.tagSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }