using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetSystemRewardArg")] [Serializable] public class GetSystemRewardArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "RewardUniqueId", DataFormat = DataFormat.TwosComplement)] public ulong RewardUniqueId { get { return this._RewardUniqueId ?? 0UL; } set { this._RewardUniqueId = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool RewardUniqueIdSpecified { get { return this._RewardUniqueId != null; } set { bool flag = value == (this._RewardUniqueId == null); if (flag) { this._RewardUniqueId = (value ? new ulong?(this.RewardUniqueId) : null); } } } private ulong? _RewardUniqueId; private IExtension extensionObject; private bool ShouldSerializeRewardUniqueId() { return this.RewardUniqueIdSpecified; } private void ResetRewardUniqueId() { this.RewardUniqueIdSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }