using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GetWorldBossTimeLeftRes")] [Serializable] public class GetWorldBossTimeLeftRes : IExtensible { [ProtoMember(1, IsRequired = false, Name = "timeleft", DataFormat = DataFormat.TwosComplement)] public uint timeleft { get { return this._timeleft ?? 0u; } set { this._timeleft = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool timeleftSpecified { get { return this._timeleft != null; } set { bool flag = value == (this._timeleft == null); if (flag) { this._timeleft = (value ? new uint?(this.timeleft) : null); } } } [ProtoMember(2, IsRequired = false, Name = "guildrolecount", DataFormat = DataFormat.TwosComplement)] public uint guildrolecount { get { return this._guildrolecount ?? 0u; } set { this._guildrolecount = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool guildrolecountSpecified { get { return this._guildrolecount != null; } set { bool flag = value == (this._guildrolecount == null); if (flag) { this._guildrolecount = (value ? new uint?(this.guildrolecount) : null); } } } private uint? _timeleft; private uint? _guildrolecount; private IExtension extensionObject; private bool ShouldSerializetimeleft() { return this.timeleftSpecified; } private void Resettimeleft() { this.timeleftSpecified = false; } private bool ShouldSerializeguildrolecount() { return this.guildrolecountSpecified; } private void Resetguildrolecount() { this.guildrolecountSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }