using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GmfAllFightEnd")] [Serializable] public class GmfAllFightEnd : IExtensible { [ProtoMember(1, IsRequired = false, Name = "winguild", DataFormat = DataFormat.Default)] [DefaultValue(null)] public GmfGuildBrief winguild { get { return this._winguild; } set { this._winguild = value; } } [ProtoMember(2, IsRequired = false, Name = "loseguild", DataFormat = DataFormat.Default)] [DefaultValue(null)] public GmfGuildBrief loseguild { get { return this._loseguild; } set { this._loseguild = value; } } [ProtoMember(3, IsRequired = false, Name = "wintype", DataFormat = DataFormat.TwosComplement)] public GMF_FINAL_WIN_TYPE wintype { get { return this._wintype ?? GMF_FINAL_WIN_TYPE.GMF_FWY_NORMAL; } set { this._wintype = new GMF_FINAL_WIN_TYPE?(value); } } [XmlIgnore] [Browsable(false)] public bool wintypeSpecified { get { return this._wintype != null; } set { bool flag = value == (this._wintype == null); if (flag) { this._wintype = (value ? new GMF_FINAL_WIN_TYPE?(this.wintype) : null); } } } private GmfGuildBrief _winguild = null; private GmfGuildBrief _loseguild = null; private GMF_FINAL_WIN_TYPE? _wintype; private IExtension extensionObject; private bool ShouldSerializewintype() { return this.wintypeSpecified; } private void Resetwintype() { this.wintypeSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }