using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GmfBatlleStatePara")] [Serializable] public class GmfBatlleStatePara : IExtensible { [ProtoMember(1, IsRequired = false, Name = "state", DataFormat = DataFormat.TwosComplement)] public GmfBattleState state { get { return this._state ?? GmfBattleState.GMF_BS_NONE; } set { this._state = new GmfBattleState?(value); } } [XmlIgnore] [Browsable(false)] public bool stateSpecified { get { return this._state != null; } set { bool flag = value == (this._state == null); if (flag) { this._state = (value ? new GmfBattleState?(this.state) : null); } } } [ProtoMember(2, IsRequired = false, Name = "lefttime", DataFormat = DataFormat.TwosComplement)] public uint lefttime { get { return this._lefttime ?? 0u; } set { this._lefttime = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool lefttimeSpecified { get { return this._lefttime != null; } set { bool flag = value == (this._lefttime == null); if (flag) { this._lefttime = (value ? new uint?(this.lefttime) : null); } } } private GmfBattleState? _state; private uint? _lefttime; private IExtension extensionObject; private bool ShouldSerializestate() { return this.stateSpecified; } private void Resetstate() { this.stateSpecified = false; } private bool ShouldSerializelefttime() { return this.lefttimeSpecified; } private void Resetlefttime() { this.lefttimeSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }