using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GmfGuildCombat")] [Serializable] public class GmfGuildCombat : IExtensible { [ProtoMember(1, IsRequired = false, Name = "gmfguild", DataFormat = DataFormat.Default)] [DefaultValue(null)] public GmfGuildBrief gmfguild { get { return this._gmfguild; } set { this._gmfguild = value; } } [ProtoMember(2, IsRequired = false, Name = "combat", DataFormat = DataFormat.Default)] [DefaultValue(null)] public GmfCombat combat { get { return this._combat; } set { this._combat = value; } } [ProtoMember(3, IsRequired = false, Name = "score", DataFormat = DataFormat.TwosComplement)] public uint score { get { return this._score ?? 0u; } set { this._score = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool scoreSpecified { get { return this._score != null; } set { bool flag = value == (this._score == null); if (flag) { this._score = (value ? new uint?(this.score) : null); } } } [ProtoMember(4, Name = "rolecombat", DataFormat = DataFormat.Default)] public List rolecombat { get { return this._rolecombat; } } private GmfGuildBrief _gmfguild = null; private GmfCombat _combat = null; private uint? _score; private readonly List _rolecombat = new List(); private IExtension extensionObject; private bool ShouldSerializescore() { return this.scoreSpecified; } private void Resetscore() { this.scoreSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }