using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildArenaState")] public enum GuildArenaState { [ProtoEnum(Name = "GUILD_ARENA_NOT_BEGIN", Value = 1)] GUILD_ARENA_NOT_BEGIN = 1, [ProtoEnum(Name = "GUILD_ARENA_BEGIN", Value = 2)] GUILD_ARENA_BEGIN, [ProtoEnum(Name = "GUILD_ARENA_BATTLE_ONE", Value = 3)] GUILD_ARENA_BATTLE_ONE, [ProtoEnum(Name = "GUILD_ARENA_BATTLE_TWO", Value = 4)] GUILD_ARENA_BATTLE_TWO, [ProtoEnum(Name = "GUILD_ARENA_BATTLE_FINAL", Value = 5)] GUILD_ARENA_BATTLE_FINAL, [ProtoEnum(Name = "GUILD_ARENA_END", Value = 6)] GUILD_ARENA_END } }