using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildCastFeats")] [Serializable] public class GuildCastFeats : IExtensible { [ProtoMember(1, IsRequired = false, Name = "roleid", DataFormat = DataFormat.TwosComplement)] public ulong roleid { get { return this._roleid ?? 0UL; } set { this._roleid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool roleidSpecified { get { return this._roleid != null; } set { bool flag = value == (this._roleid == null); if (flag) { this._roleid = (value ? new ulong?(this.roleid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "feats", DataFormat = DataFormat.TwosComplement)] public uint feats { get { return this._feats ?? 0u; } set { this._feats = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool featsSpecified { get { return this._feats != null; } set { bool flag = value == (this._feats == null); if (flag) { this._feats = (value ? new uint?(this.feats) : null); } } } private ulong? _roleid; private uint? _feats; private IExtension extensionObject; private bool ShouldSerializeroleid() { return this.roleidSpecified; } private void Resetroleid() { this.roleidSpecified = false; } private bool ShouldSerializefeats() { return this.featsSpecified; } private void Resetfeats() { this.featsSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }