using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildHallUpdateBuff_C2M")] [Serializable] public class GuildHallUpdateBuff_C2M : IExtensible { [ProtoMember(1, IsRequired = false, Name = "buffid", DataFormat = DataFormat.TwosComplement)] public uint buffid { get { return this._buffid ?? 0u; } set { this._buffid = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool buffidSpecified { get { return this._buffid != null; } set { bool flag = value == (this._buffid == null); if (flag) { this._buffid = (value ? new uint?(this.buffid) : null); } } } private uint? _buffid; private IExtension extensionObject; private bool ShouldSerializebuffid() { return this.buffidSpecified; } private void Resetbuffid() { this.buffidSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }