using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildLadderRank")] [Serializable] public class GuildLadderRank : IExtensible { [ProtoMember(1, IsRequired = false, Name = "guildid", DataFormat = DataFormat.TwosComplement)] public ulong guildid { get { return this._guildid ?? 0UL; } set { this._guildid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool guildidSpecified { get { return this._guildid != null; } set { bool flag = value == (this._guildid == null); if (flag) { this._guildid = (value ? new ulong?(this.guildid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "guildname", DataFormat = DataFormat.Default)] public string guildname { get { return this._guildname ?? ""; } set { this._guildname = value; } } [XmlIgnore] [Browsable(false)] public bool guildnameSpecified { get { return this._guildname != null; } set { bool flag = value == (this._guildname == null); if (flag) { this._guildname = (value ? this.guildname : null); } } } [ProtoMember(3, IsRequired = false, Name = "wintimes", DataFormat = DataFormat.TwosComplement)] public uint wintimes { get { return this._wintimes ?? 0u; } set { this._wintimes = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool wintimesSpecified { get { return this._wintimes != null; } set { bool flag = value == (this._wintimes == null); if (flag) { this._wintimes = (value ? new uint?(this.wintimes) : null); } } } [ProtoMember(4, IsRequired = false, Name = "icon", DataFormat = DataFormat.TwosComplement)] public uint icon { get { return this._icon ?? 0u; } set { this._icon = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool iconSpecified { get { return this._icon != null; } set { bool flag = value == (this._icon == null); if (flag) { this._icon = (value ? new uint?(this.icon) : null); } } } private ulong? _guildid; private string _guildname; private uint? _wintimes; private uint? _icon; private IExtension extensionObject; private bool ShouldSerializeguildid() { return this.guildidSpecified; } private void Resetguildid() { this.guildidSpecified = false; } private bool ShouldSerializeguildname() { return this.guildnameSpecified; } private void Resetguildname() { this.guildnameSpecified = false; } private bool ShouldSerializewintimes() { return this.wintimesSpecified; } private void Resetwintimes() { this.wintimesSpecified = false; } private bool ShouldSerializeicon() { return this.iconSpecified; } private void Reseticon() { this.iconSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }