using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildSkillData")] [Serializable] public class GuildSkillData : IExtensible { [ProtoMember(1, IsRequired = false, Name = "SkillId", DataFormat = DataFormat.TwosComplement)] public int SkillId { get { return this._SkillId ?? 0; } set { this._SkillId = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool SkillIdSpecified { get { return this._SkillId != null; } set { bool flag = value == (this._SkillId == null); if (flag) { this._SkillId = (value ? new int?(this.SkillId) : null); } } } [ProtoMember(2, IsRequired = false, Name = "MaxLvl", DataFormat = DataFormat.TwosComplement)] public int MaxLvl { get { return this._MaxLvl ?? 0; } set { this._MaxLvl = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool MaxLvlSpecified { get { return this._MaxLvl != null; } set { bool flag = value == (this._MaxLvl == null); if (flag) { this._MaxLvl = (value ? new int?(this.MaxLvl) : null); } } } private int? _SkillId; private int? _MaxLvl; private IExtension extensionObject; private bool ShouldSerializeSkillId() { return this.SkillIdSpecified; } private void ResetSkillId() { this.SkillIdSpecified = false; } private bool ShouldSerializeMaxLvl() { return this.MaxLvlSpecified; } private void ResetMaxLvl() { this.MaxLvlSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }