using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "GuildTerrChallInfo")] [Serializable] public class GuildTerrChallInfo : IExtensible { [ProtoMember(1, IsRequired = false, Name = "guildid", DataFormat = DataFormat.TwosComplement)] public ulong guildid { get { return this._guildid ?? 0UL; } set { this._guildid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool guildidSpecified { get { return this._guildid != null; } set { bool flag = value == (this._guildid == null); if (flag) { this._guildid = (value ? new ulong?(this.guildid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "guildname", DataFormat = DataFormat.Default)] public string guildname { get { return this._guildname ?? ""; } set { this._guildname = value; } } [XmlIgnore] [Browsable(false)] public bool guildnameSpecified { get { return this._guildname != null; } set { bool flag = value == (this._guildname == null); if (flag) { this._guildname = (value ? this.guildname : null); } } } [ProtoMember(3, IsRequired = false, Name = "allianceid", DataFormat = DataFormat.TwosComplement)] public ulong allianceid { get { return this._allianceid ?? 0UL; } set { this._allianceid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool allianceidSpecified { get { return this._allianceid != null; } set { bool flag = value == (this._allianceid == null); if (flag) { this._allianceid = (value ? new ulong?(this.allianceid) : null); } } } [ProtoMember(4, Name = "tryallianceid", DataFormat = DataFormat.TwosComplement)] public List tryallianceid { get { return this._tryallianceid; } } private ulong? _guildid; private string _guildname; private ulong? _allianceid; private readonly List _tryallianceid = new List(); private IExtension extensionObject; private bool ShouldSerializeguildid() { return this.guildidSpecified; } private void Resetguildid() { this.guildidSpecified = false; } private bool ShouldSerializeguildname() { return this.guildnameSpecified; } private void Resetguildname() { this.guildnameSpecified = false; } private bool ShouldSerializeallianceid() { return this.allianceidSpecified; } private void Resetallianceid() { this.allianceidSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }