using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "HeroKillUnit")] [Serializable] public class HeroKillUnit : IExtensible { [ProtoMember(1, IsRequired = false, Name = "type", DataFormat = DataFormat.TwosComplement)] public HeroKillUnitType type { get { return this._type ?? HeroKillUnitType.HeroKillUnit_Hero; } set { this._type = new HeroKillUnitType?(value); } } [XmlIgnore] [Browsable(false)] public bool typeSpecified { get { return this._type != null; } set { bool flag = value == (this._type == null); if (flag) { this._type = (value ? new HeroKillUnitType?(this.type) : null); } } } [ProtoMember(2, IsRequired = false, Name = "id", DataFormat = DataFormat.TwosComplement)] public uint id { get { return this._id ?? 0u; } set { this._id = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool idSpecified { get { return this._id != null; } set { bool flag = value == (this._id == null); if (flag) { this._id = (value ? new uint?(this.id) : null); } } } [ProtoMember(3, IsRequired = false, Name = "teamid", DataFormat = DataFormat.TwosComplement)] public uint teamid { get { return this._teamid ?? 0u; } set { this._teamid = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool teamidSpecified { get { return this._teamid != null; } set { bool flag = value == (this._teamid == null); if (flag) { this._teamid = (value ? new uint?(this.teamid) : null); } } } [ProtoMember(4, IsRequired = false, Name = "continueCounts", DataFormat = DataFormat.TwosComplement)] public uint continueCounts { get { return this._continueCounts ?? 0u; } set { this._continueCounts = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool continueCountsSpecified { get { return this._continueCounts != null; } set { bool flag = value == (this._continueCounts == null); if (flag) { this._continueCounts = (value ? new uint?(this.continueCounts) : null); } } } private HeroKillUnitType? _type; private uint? _id; private uint? _teamid; private uint? _continueCounts; private IExtension extensionObject; private bool ShouldSerializetype() { return this.typeSpecified; } private void Resettype() { this.typeSpecified = false; } private bool ShouldSerializeid() { return this.idSpecified; } private void Resetid() { this.idSpecified = false; } private bool ShouldSerializeteamid() { return this.teamidSpecified; } private void Resetteamid() { this.teamidSpecified = false; } private bool ShouldSerializecontinueCounts() { return this.continueCountsSpecified; } private void ResetcontinueCounts() { this.continueCountsSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }