using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "Integralunit")] [Serializable] public class Integralunit : IExtensible { [ProtoMember(1, IsRequired = false, Name = "guildid", DataFormat = DataFormat.TwosComplement)] public ulong guildid { get { return this._guildid ?? 0UL; } set { this._guildid = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool guildidSpecified { get { return this._guildid != null; } set { bool flag = value == (this._guildid == null); if (flag) { this._guildid = (value ? new ulong?(this.guildid) : null); } } } [ProtoMember(2, IsRequired = false, Name = "guildscore", DataFormat = DataFormat.TwosComplement)] public uint guildscore { get { return this._guildscore ?? 0u; } set { this._guildscore = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool guildscoreSpecified { get { return this._guildscore != null; } set { bool flag = value == (this._guildscore == null); if (flag) { this._guildscore = (value ? new uint?(this.guildscore) : null); } } } [ProtoMember(3, IsRequired = false, Name = "name", DataFormat = DataFormat.Default)] public string name { get { return this._name ?? ""; } set { this._name = value; } } [XmlIgnore] [Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { bool flag = value == (this._name == null); if (flag) { this._name = (value ? this.name : null); } } } [ProtoMember(4, IsRequired = false, Name = "guildicon", DataFormat = DataFormat.TwosComplement)] public uint guildicon { get { return this._guildicon ?? 0u; } set { this._guildicon = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool guildiconSpecified { get { return this._guildicon != null; } set { bool flag = value == (this._guildicon == null); if (flag) { this._guildicon = (value ? new uint?(this.guildicon) : null); } } } private ulong? _guildid; private uint? _guildscore; private string _name; private uint? _guildicon; private IExtension extensionObject; private bool ShouldSerializeguildid() { return this.guildidSpecified; } private void Resetguildid() { this.guildidSpecified = false; } private bool ShouldSerializeguildscore() { return this.guildscoreSpecified; } private void Resetguildscore() { this.guildscoreSpecified = false; } private bool ShouldSerializename() { return this.nameSpecified; } private void Resetname() { this.nameSpecified = false; } private bool ShouldSerializeguildicon() { return this.guildiconSpecified; } private void Resetguildicon() { this.guildiconSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }