using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "ItemFindBackInfo2Client")] [Serializable] public class ItemFindBackInfo2Client : IExtensible { [ProtoMember(1, IsRequired = false, Name = "id", DataFormat = DataFormat.TwosComplement)] public ItemFindBackType id { get { return this._id ?? ItemFindBackType.TOWER; } set { this._id = new ItemFindBackType?(value); } } [XmlIgnore] [Browsable(false)] public bool idSpecified { get { return this._id != null; } set { bool flag = value == (this._id == null); if (flag) { this._id = (value ? new ItemFindBackType?(this.id) : null); } } } [ProtoMember(2, IsRequired = false, Name = "findBackCount", DataFormat = DataFormat.TwosComplement)] public int findBackCount { get { return this._findBackCount ?? 0; } set { this._findBackCount = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool findBackCountSpecified { get { return this._findBackCount != null; } set { bool flag = value == (this._findBackCount == null); if (flag) { this._findBackCount = (value ? new int?(this.findBackCount) : null); } } } [ProtoMember(3, IsRequired = false, Name = "dragonCoinCost", DataFormat = DataFormat.TwosComplement)] public int dragonCoinCost { get { return this._dragonCoinCost ?? 0; } set { this._dragonCoinCost = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool dragonCoinCostSpecified { get { return this._dragonCoinCost != null; } set { bool flag = value == (this._dragonCoinCost == null); if (flag) { this._dragonCoinCost = (value ? new int?(this.dragonCoinCost) : null); } } } [ProtoMember(4, Name = "dragonCoinFindBackItems", DataFormat = DataFormat.Default)] public List dragonCoinFindBackItems { get { return this._dragonCoinFindBackItems; } } [ProtoMember(5, IsRequired = false, Name = "goldCoinCost", DataFormat = DataFormat.TwosComplement)] public int goldCoinCost { get { return this._goldCoinCost ?? 0; } set { this._goldCoinCost = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool goldCoinCostSpecified { get { return this._goldCoinCost != null; } set { bool flag = value == (this._goldCoinCost == null); if (flag) { this._goldCoinCost = (value ? new int?(this.goldCoinCost) : null); } } } [ProtoMember(6, Name = "goldCoinFindBackItems", DataFormat = DataFormat.Default)] public List goldCoinFindBackItems { get { return this._goldCoinFindBackItems; } } [ProtoMember(7, IsRequired = false, Name = "dayTime", DataFormat = DataFormat.TwosComplement)] public int dayTime { get { return this._dayTime ?? 0; } set { this._dayTime = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool dayTimeSpecified { get { return this._dayTime != null; } set { bool flag = value == (this._dayTime == null); if (flag) { this._dayTime = (value ? new int?(this.dayTime) : null); } } } [ProtoMember(8, IsRequired = false, Name = "roleLevel", DataFormat = DataFormat.TwosComplement)] public int roleLevel { get { return this._roleLevel ?? 0; } set { this._roleLevel = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool roleLevelSpecified { get { return this._roleLevel != null; } set { bool flag = value == (this._roleLevel == null); if (flag) { this._roleLevel = (value ? new int?(this.roleLevel) : null); } } } private ItemFindBackType? _id; private int? _findBackCount; private int? _dragonCoinCost; private readonly List _dragonCoinFindBackItems = new List(); private int? _goldCoinCost; private readonly List _goldCoinFindBackItems = new List(); private int? _dayTime; private int? _roleLevel; private IExtension extensionObject; private bool ShouldSerializeid() { return this.idSpecified; } private void Resetid() { this.idSpecified = false; } private bool ShouldSerializefindBackCount() { return this.findBackCountSpecified; } private void ResetfindBackCount() { this.findBackCountSpecified = false; } private bool ShouldSerializedragonCoinCost() { return this.dragonCoinCostSpecified; } private void ResetdragonCoinCost() { this.dragonCoinCostSpecified = false; } private bool ShouldSerializegoldCoinCost() { return this.goldCoinCostSpecified; } private void ResetgoldCoinCost() { this.goldCoinCostSpecified = false; } private bool ShouldSerializedayTime() { return this.dayTimeSpecified; } private void ResetdayTime() { this.dayTimeSpecified = false; } private bool ShouldSerializeroleLevel() { return this.roleLevelSpecified; } private void ResetroleLevel() { this.roleLevelSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }