using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "ItemFindBackType")] public enum ItemFindBackType { [ProtoEnum(Name = "TOWER", Value = 1)] TOWER = 1, [ProtoEnum(Name = "NVSHENSHILIAN", Value = 2)] NVSHENSHILIAN, [ProtoEnum(Name = "GUILDACTIVITY", Value = 3)] GUILDACTIVITY, [ProtoEnum(Name = "FATIGUE_RECOVER", Value = 4)] FATIGUE_RECOVER, [ProtoEnum(Name = "FATIGUE_GET", Value = 5)] FATIGUE_GET, [ProtoEnum(Name = "FATIGUE_BUY", Value = 6)] FATIGUE_BUY, [ProtoEnum(Name = "DICE_BACK", Value = 7)] DICE_BACK, [ProtoEnum(Name = "WUJINSHENYUAN_BACK", Value = 8)] WUJINSHENYUAN_BACK, [ProtoEnum(Name = "DRAGONEXP_BACK", Value = 9)] DRAGONEXP_BACK, [ProtoEnum(Name = "QAMULTI_BACK", Value = 10)] QAMULTI_BACK, [ProtoEnum(Name = "GUILDCHECKIN_BACK", Value = 11)] GUILDCHECKIN_BACK, [ProtoEnum(Name = "GUILD_VOICE", Value = 12)] GUILD_VOICE, [ProtoEnum(Name = "COMMERCETASK_BACK", Value = 13)] COMMERCETASK_BACK, [ProtoEnum(Name = "DayActiveBack", Value = 14)] DayActiveBack, [ProtoEnum(Name = "NestBack", Value = 15)] NestBack, [ProtoEnum(Name = "FINDBACK_MAX", Value = 16)] FINDBACK_MAX } }