using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "LBEleRoomState")] public enum LBEleRoomState { [ProtoEnum(Name = "LBEleRoomState_Idle", Value = 1)] LBEleRoomState_Idle = 1, [ProtoEnum(Name = "LBEleRoomState_Fighting", Value = 2)] LBEleRoomState_Fighting, [ProtoEnum(Name = "LBEleRoomState_Finish", Value = 3)] LBEleRoomState_Finish } }