using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "LeagueBattleReadyReqArg")] [Serializable] public class LeagueBattleReadyReqArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "type", DataFormat = DataFormat.TwosComplement)] public LeagueBattleReadyOper type { get { return this._type ?? LeagueBattleReadyOper.LBReady_Up; } set { this._type = new LeagueBattleReadyOper?(value); } } [XmlIgnore] [Browsable(false)] public bool typeSpecified { get { return this._type != null; } set { bool flag = value == (this._type == null); if (flag) { this._type = (value ? new LeagueBattleReadyOper?(this.type) : null); } } } private LeagueBattleReadyOper? _type; private IExtension extensionObject; private bool ShouldSerializetype() { return this.typeSpecified; } private void Resettype() { this.typeSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }