using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "LeagueBattleRoleState")] public enum LeagueBattleRoleState { [ProtoEnum(Name = "LBRoleState_None", Value = 1)] LBRoleState_None = 1, [ProtoEnum(Name = "LBRoleState_Waiting", Value = 2)] LBRoleState_Waiting, [ProtoEnum(Name = "LBRoleState_Leave", Value = 3)] LBRoleState_Leave, [ProtoEnum(Name = "LBRoleState_Fighting", Value = 4)] LBRoleState_Fighting, [ProtoEnum(Name = "LBRoleState_Win", Value = 5)] LBRoleState_Win, [ProtoEnum(Name = "LBRoleState_Failed", Value = 6)] LBRoleState_Failed } }