using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "LiveType")] public enum LiveType { [ProtoEnum(Name = "LIVE_RECOMMEND", Value = 1)] LIVE_RECOMMEND = 1, [ProtoEnum(Name = "LIVE_PVP", Value = 2)] LIVE_PVP, [ProtoEnum(Name = "LIVE_NEST", Value = 3)] LIVE_NEST, [ProtoEnum(Name = "LIVE_PROTECTCAPTAIN", Value = 4)] LIVE_PROTECTCAPTAIN, [ProtoEnum(Name = "LIVE_GUILDBATTLE", Value = 5)] LIVE_GUILDBATTLE, [ProtoEnum(Name = "LIVE_DRAGON", Value = 6)] LIVE_DRAGON, [ProtoEnum(Name = "LIVE_FRIEND", Value = 7)] LIVE_FRIEND, [ProtoEnum(Name = "LIVE_GUILD", Value = 8)] LIVE_GUILD, [ProtoEnum(Name = "LIVE_FRIENDANDGUILD", Value = 9)] LIVE_FRIENDANDGUILD, [ProtoEnum(Name = "LIVE_HEROBATTLE", Value = 10)] LIVE_HEROBATTLE, [ProtoEnum(Name = "LIVE_LEAGUEBATTLE", Value = 11)] LIVE_LEAGUEBATTLE, [ProtoEnum(Name = "LIVE_PVP2", Value = 12)] LIVE_PVP2, [ProtoEnum(Name = "LIVE_CUSTOMPK", Value = 13)] LIVE_CUSTOMPK, [ProtoEnum(Name = "LIVE_CROSSGVG", Value = 14)] LIVE_CROSSGVG, [ProtoEnum(Name = "LIVE_MAX", Value = 15)] LIVE_MAX } }