using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "NpcFeelingUnite")] [Serializable] public class NpcFeelingUnite : IExtensible { [ProtoMember(1, IsRequired = false, Name = "id", DataFormat = DataFormat.TwosComplement)] public uint id { get { return this._id ?? 0u; } set { this._id = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool idSpecified { get { return this._id != null; } set { bool flag = value == (this._id == null); if (flag) { this._id = (value ? new uint?(this.id) : null); } } } [ProtoMember(2, IsRequired = false, Name = "level", DataFormat = DataFormat.TwosComplement)] public uint level { get { return this._level ?? 0u; } set { this._level = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool levelSpecified { get { return this._level != null; } set { bool flag = value == (this._level == null); if (flag) { this._level = (value ? new uint?(this.level) : null); } } } private uint? _id; private uint? _level; private IExtension extensionObject; private bool ShouldSerializeid() { return this.idSpecified; } private void Resetid() { this.idSpecified = false; } private bool ShouldSerializelevel() { return this.levelSpecified; } private void Resetlevel() { this.levelSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }