using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "PVP_ONEGAMEEND_REASON")] public enum PVP_ONEGAMEEND_REASON { [ProtoEnum(Name = "PVP_OGE_LEADER_DIE", Value = 1)] PVP_OGE_LEADER_DIE = 1, [ProtoEnum(Name = "PVP_OGE_LEADER_QUIT", Value = 2)] PVP_OGE_LEADER_QUIT, [ProtoEnum(Name = "PVP_OGE_TIMELIMIT", Value = 3)] PVP_OGE_TIMELIMIT, [ProtoEnum(Name = "PVP_OGE_ROLE_QUIT", Value = 4)] PVP_OGE_ROLE_QUIT } }