using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "PkBaseHist")] [Serializable] public class PkBaseHist : IExtensible { [ProtoMember(1, IsRequired = false, Name = "win", DataFormat = DataFormat.TwosComplement)] public uint win { get { return this._win ?? 0u; } set { this._win = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool winSpecified { get { return this._win != null; } set { bool flag = value == (this._win == null); if (flag) { this._win = (value ? new uint?(this.win) : null); } } } [ProtoMember(2, IsRequired = false, Name = "lose", DataFormat = DataFormat.TwosComplement)] public uint lose { get { return this._lose ?? 0u; } set { this._lose = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool loseSpecified { get { return this._lose != null; } set { bool flag = value == (this._lose == null); if (flag) { this._lose = (value ? new uint?(this.lose) : null); } } } [ProtoMember(3, IsRequired = false, Name = "draw", DataFormat = DataFormat.TwosComplement)] public uint draw { get { return this._draw ?? 0u; } set { this._draw = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool drawSpecified { get { return this._draw != null; } set { bool flag = value == (this._draw == null); if (flag) { this._draw = (value ? new uint?(this.draw) : null); } } } [ProtoMember(4, IsRequired = false, Name = "lastwin", DataFormat = DataFormat.TwosComplement)] public uint lastwin { get { return this._lastwin ?? 0u; } set { this._lastwin = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool lastwinSpecified { get { return this._lastwin != null; } set { bool flag = value == (this._lastwin == null); if (flag) { this._lastwin = (value ? new uint?(this.lastwin) : null); } } } [ProtoMember(5, IsRequired = false, Name = "lastlose", DataFormat = DataFormat.TwosComplement)] public uint lastlose { get { return this._lastlose ?? 0u; } set { this._lastlose = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool lastloseSpecified { get { return this._lastlose != null; } set { bool flag = value == (this._lastlose == null); if (flag) { this._lastlose = (value ? new uint?(this.lastlose) : null); } } } [ProtoMember(6, IsRequired = false, Name = "continuewin", DataFormat = DataFormat.TwosComplement)] public uint continuewin { get { return this._continuewin ?? 0u; } set { this._continuewin = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool continuewinSpecified { get { return this._continuewin != null; } set { bool flag = value == (this._continuewin == null); if (flag) { this._continuewin = (value ? new uint?(this.continuewin) : null); } } } [ProtoMember(7, IsRequired = false, Name = "continuelose", DataFormat = DataFormat.TwosComplement)] public uint continuelose { get { return this._continuelose ?? 0u; } set { this._continuelose = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool continueloseSpecified { get { return this._continuelose != null; } set { bool flag = value == (this._continuelose == null); if (flag) { this._continuelose = (value ? new uint?(this.continuelose) : null); } } } private uint? _win; private uint? _lose; private uint? _draw; private uint? _lastwin; private uint? _lastlose; private uint? _continuewin; private uint? _continuelose; private IExtension extensionObject; private bool ShouldSerializewin() { return this.winSpecified; } private void Resetwin() { this.winSpecified = false; } private bool ShouldSerializelose() { return this.loseSpecified; } private void Resetlose() { this.loseSpecified = false; } private bool ShouldSerializedraw() { return this.drawSpecified; } private void Resetdraw() { this.drawSpecified = false; } private bool ShouldSerializelastwin() { return this.lastwinSpecified; } private void Resetlastwin() { this.lastwinSpecified = false; } private bool ShouldSerializelastlose() { return this.lastloseSpecified; } private void Resetlastlose() { this.lastloseSpecified = false; } private bool ShouldSerializecontinuewin() { return this.continuewinSpecified; } private void Resetcontinuewin() { this.continuewinSpecified = false; } private bool ShouldSerializecontinuelose() { return this.continueloseSpecified; } private void Resetcontinuelose() { this.continueloseSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }