using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "QueryOpenGameArg")] [Serializable] public class QueryOpenGameArg : IExtensible { private IExtension extensionObject; IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }