using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "RetAutoPlay")] [Serializable] public class RetAutoPlay : IExtensible { [ProtoMember(1, IsRequired = false, Name = "succ", DataFormat = DataFormat.Default)] public bool succ { get { return this._succ ?? false; } set { this._succ = new bool?(value); } } [XmlIgnore] [Browsable(false)] public bool succSpecified { get { return this._succ != null; } set { bool flag = value == (this._succ == null); if (flag) { this._succ = (value ? new bool?(this.succ) : null); } } } private bool? _succ; private IExtension extensionObject; private bool ShouldSerializesucc() { return this.succSpecified; } private void Resetsucc() { this.succSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }