using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "RiftFloorStatus")] public enum RiftFloorStatus { [ProtoEnum(Name = "RiftFloor_NotPass", Value = 1)] RiftFloor_NotPass = 1, [ProtoEnum(Name = "RiftFloor_CanGetReward", Value = 2)] RiftFloor_CanGetReward, [ProtoEnum(Name = "RiftFloor_GotReward", Value = 3)] RiftFloor_GotReward, [ProtoEnum(Name = "RiftFloor_Complete", Value = 4)] RiftFloor_Complete, [ProtoEnum(Name = "RiftFloor_Max", Value = 5)] RiftFloor_Max } }