using System; using System.Collections.Generic; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "RoleGuildBonusData")] [Serializable] public class RoleGuildBonusData : IExtensible { [ProtoMember(1, Name = "sentGuildBonus", DataFormat = DataFormat.Default)] public List sentGuildBonus { get { return this._sentGuildBonus; } } [ProtoMember(2, Name = "gotGuildBonusDayNum", DataFormat = DataFormat.Default)] public List gotGuildBonusDayNum { get { return this._gotGuildBonusDayNum; } } [ProtoMember(3, Name = "gotGuildBonusTotalNum", DataFormat = DataFormat.Default)] public List gotGuildBonusTotalNum { get { return this._gotGuildBonusTotalNum; } } private readonly List _sentGuildBonus = new List(); private readonly List _gotGuildBonusDayNum = new List(); private readonly List _gotGuildBonusTotalNum = new List(); private IExtension extensionObject; IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }