using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "RoleGuildContribute")] [Serializable] public class RoleGuildContribute : IExtensible { [ProtoMember(1, IsRequired = false, Name = "roleId", DataFormat = DataFormat.TwosComplement)] public ulong roleId { get { return this._roleId ?? 0UL; } set { this._roleId = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool roleIdSpecified { get { return this._roleId != null; } set { bool flag = value == (this._roleId == null); if (flag) { this._roleId = (value ? new ulong?(this.roleId) : null); } } } [ProtoMember(2, IsRequired = false, Name = "RoleName", DataFormat = DataFormat.Default)] public string RoleName { get { return this._RoleName ?? ""; } set { this._RoleName = value; } } [XmlIgnore] [Browsable(false)] public bool RoleNameSpecified { get { return this._RoleName != null; } set { bool flag = value == (this._RoleName == null); if (flag) { this._RoleName = (value ? this.RoleName : null); } } } [ProtoMember(3, IsRequired = false, Name = "contribute", DataFormat = DataFormat.TwosComplement)] public int contribute { get { return this._contribute ?? 0; } set { this._contribute = new int?(value); } } [XmlIgnore] [Browsable(false)] public bool contributeSpecified { get { return this._contribute != null; } set { bool flag = value == (this._contribute == null); if (flag) { this._contribute = (value ? new int?(this.contribute) : null); } } } [ProtoMember(4, IsRequired = false, Name = "updateTime", DataFormat = DataFormat.TwosComplement)] public uint updateTime { get { return this._updateTime ?? 0u; } set { this._updateTime = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool updateTimeSpecified { get { return this._updateTime != null; } set { bool flag = value == (this._updateTime == null); if (flag) { this._updateTime = (value ? new uint?(this.updateTime) : null); } } } private ulong? _roleId; private string _RoleName; private int? _contribute; private uint? _updateTime; private IExtension extensionObject; private bool ShouldSerializeroleId() { return this.roleIdSpecified; } private void ResetroleId() { this.roleIdSpecified = false; } private bool ShouldSerializeRoleName() { return this.RoleNameSpecified; } private void ResetRoleName() { this.RoleNameSpecified = false; } private bool ShouldSerializecontribute() { return this.contributeSpecified; } private void Resetcontribute() { this.contributeSpecified = false; } private bool ShouldSerializeupdateTime() { return this.updateTimeSpecified; } private void ResetupdateTime() { this.updateTimeSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }