using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SceneMobaOpArg")] [Serializable] public class SceneMobaOpArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "op", DataFormat = DataFormat.TwosComplement)] public MobaOp op { get { return this._op ?? MobaOp.MobaOp_LevelSkill; } set { this._op = new MobaOp?(value); } } [XmlIgnore] [Browsable(false)] public bool opSpecified { get { return this._op != null; } set { bool flag = value == (this._op == null); if (flag) { this._op = (value ? new MobaOp?(this.op) : null); } } } [ProtoMember(2, IsRequired = false, Name = "param", DataFormat = DataFormat.TwosComplement)] public uint param { get { return this._param ?? 0u; } set { this._param = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool paramSpecified { get { return this._param != null; } set { bool flag = value == (this._param == null); if (flag) { this._param = (value ? new uint?(this.param) : null); } } } private MobaOp? _op; private uint? _param; private IExtension extensionObject; private bool ShouldSerializeop() { return this.opSpecified; } private void Resetop() { this.opSpecified = false; } private bool ShouldSerializeparam() { return this.paramSpecified; } private void Resetparam() { this.paramSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }