using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SceneType")] public enum SceneType { [ProtoEnum(Name = "SCENE_HALL", Value = 1)] SCENE_HALL = 1, [ProtoEnum(Name = "SCENE_BATTLE", Value = 2)] SCENE_BATTLE, [ProtoEnum(Name = "SCENE_NEST", Value = 3)] SCENE_NEST, [ProtoEnum(Name = "SCENE_ARENA", Value = 5)] SCENE_ARENA = 5, [ProtoEnum(Name = "SCENE_WORLDBOSS", Value = 7)] SCENE_WORLDBOSS = 7, [ProtoEnum(Name = "SCENE_BOSSRUSH", Value = 9)] SCENE_BOSSRUSH = 9, [ProtoEnum(Name = "SCENE_GUILD_HALL", Value = 10)] SCENE_GUILD_HALL, [ProtoEnum(Name = "SCENE_GUILD_BOSS", Value = 11)] SCENE_GUILD_BOSS, [ProtoEnum(Name = "SCENE_PK", Value = 12)] SCENE_PK, [ProtoEnum(Name = "SCENE_ABYSSS", Value = 13)] SCENE_ABYSSS, [ProtoEnum(Name = "SCENE_FAMILYGARDEN", Value = 15)] SCENE_FAMILYGARDEN = 15, [ProtoEnum(Name = "SCENE_TOWER", Value = 16)] SCENE_TOWER, [ProtoEnum(Name = "SCENE_PVP", Value = 17)] SCENE_PVP, [ProtoEnum(Name = "SCENE_DRAGON", Value = 18)] SCENE_DRAGON, [ProtoEnum(Name = "SCENE_GMF", Value = 19)] SCENE_GMF, [ProtoEnum(Name = "SCENE_GODDESS", Value = 20)] SCENE_GODDESS, [ProtoEnum(Name = "SCENE_DRAGON_EXP", Value = 21)] SCENE_DRAGON_EXP, [ProtoEnum(Name = "SCENE_RISK", Value = 22)] SCENE_RISK, [ProtoEnum(Name = "SCENE_ENDLESSABYSS", Value = 23)] SCENE_ENDLESSABYSS, [ProtoEnum(Name = "SKYCITY_WAITING", Value = 24)] SKYCITY_WAITING, [ProtoEnum(Name = "SKYCITY_FIGHTING", Value = 25)] SKYCITY_FIGHTING, [ProtoEnum(Name = "SCENE_PROF_TRIALS", Value = 26)] SCENE_PROF_TRIALS, [ProtoEnum(Name = "SCENE_GPR", Value = 27)] SCENE_GPR, [ProtoEnum(Name = "SCENE_RESWAR_PVP", Value = 28)] SCENE_RESWAR_PVP, [ProtoEnum(Name = "SCENE_RESWAR_PVE", Value = 29)] SCENE_RESWAR_PVE, [ProtoEnum(Name = "SCENE_GUILD_CAMP", Value = 30)] SCENE_GUILD_CAMP, [ProtoEnum(Name = "SCENE_AIRSHIP", Value = 31)] SCENE_AIRSHIP, [ProtoEnum(Name = "SCENE_WEEK_NEST", Value = 32)] SCENE_WEEK_NEST, [ProtoEnum(Name = "SCENE_VS_CHALLENGE", Value = 33)] SCENE_VS_CHALLENGE, [ProtoEnum(Name = "SCENE_HORSE", Value = 34)] SCENE_HORSE, [ProtoEnum(Name = "SCENE_HORSE_RACE", Value = 35)] SCENE_HORSE_RACE, [ProtoEnum(Name = "SCENE_HEROBATTLE", Value = 36)] SCENE_HEROBATTLE, [ProtoEnum(Name = "SCENE_INVFIGHT", Value = 37)] SCENE_INVFIGHT, [ProtoEnum(Name = "SCENE_CASTLE_WAIT", Value = 38)] SCENE_CASTLE_WAIT, [ProtoEnum(Name = "SCENE_CASTLE_FIGHT", Value = 39)] SCENE_CASTLE_FIGHT, [ProtoEnum(Name = "SCENE_LEAGUE_BATTLE", Value = 40)] SCENE_LEAGUE_BATTLE, [ProtoEnum(Name = "SCENE_ACTIVITY_ONE", Value = 41)] SCENE_ACTIVITY_ONE, [ProtoEnum(Name = "SCENE_ACTIVITY_TWO", Value = 42)] SCENE_ACTIVITY_TWO, [ProtoEnum(Name = "SCENE_ACTIVITY_THREE", Value = 43)] SCENE_ACTIVITY_THREE, [ProtoEnum(Name = "SCENE_ABYSS_PARTY", Value = 44)] SCENE_ABYSS_PARTY, [ProtoEnum(Name = "SCENE_CUSTOMPK", Value = 45)] SCENE_CUSTOMPK, [ProtoEnum(Name = "SCENE_PKTWO", Value = 46)] SCENE_PKTWO, [ProtoEnum(Name = "SCENE_MOBA", Value = 47)] SCENE_MOBA, [ProtoEnum(Name = "SCENE_WEEKEND4V4_MONSTERFIGHT", Value = 48)] SCENE_WEEKEND4V4_MONSTERFIGHT, [ProtoEnum(Name = "SCENE_WEEKEND4V4_GHOSTACTION", Value = 49)] SCENE_WEEKEND4V4_GHOSTACTION, [ProtoEnum(Name = "SCENE_WEEKEND4V4_LIVECHALLENGE", Value = 50)] SCENE_WEEKEND4V4_LIVECHALLENGE, [ProtoEnum(Name = "SCENE_WEEKEND4V4_CRAZYBOMB", Value = 51)] SCENE_WEEKEND4V4_CRAZYBOMB, [ProtoEnum(Name = "SCENE_WEEKEND4V4_HORSERACING", Value = 52)] SCENE_WEEKEND4V4_HORSERACING, [ProtoEnum(Name = "SCENE_CUSTOMPKTWO", Value = 53)] SCENE_CUSTOMPKTWO, [ProtoEnum(Name = "SCENE_WEEKEND4V4_DUCK", Value = 54)] SCENE_WEEKEND4V4_DUCK, [ProtoEnum(Name = "SCENE_BIGMELEE_READY", Value = 60)] SCENE_BIGMELEE_READY = 60, [ProtoEnum(Name = "SCENE_BIGMELEE_FIGHT", Value = 61)] SCENE_BIGMELEE_FIGHT, [ProtoEnum(Name = "SCENE_CALLBACK", Value = 62)] SCENE_CALLBACK, [ProtoEnum(Name = "SCENE_WEDDING", Value = 63)] SCENE_WEDDING, [ProtoEnum(Name = "SCENE_BIOHELL", Value = 64)] SCENE_BIOHELL, [ProtoEnum(Name = "SCENE_DUCK", Value = 65)] SCENE_DUCK, [ProtoEnum(Name = "SCENE_COUPLE", Value = 66)] SCENE_COUPLE, [ProtoEnum(Name = "SCENE_BATTLEFIELD_READY", Value = 67)] SCENE_BATTLEFIELD_READY, [ProtoEnum(Name = "SCENE_BATTLEFIELD_FIGHT", Value = 68)] SCENE_BATTLEFIELD_FIGHT, [ProtoEnum(Name = "SCENE_COMPETEDRAGON", Value = 69)] SCENE_COMPETEDRAGON, [ProtoEnum(Name = "SCENE_SURVIVE", Value = 70)] SCENE_SURVIVE, [ProtoEnum(Name = "SCENE_LEISURE", Value = 71)] SCENE_LEISURE, [ProtoEnum(Name = "SCENE_GCF", Value = 72)] SCENE_GCF, [ProtoEnum(Name = "SCENE_RIFT", Value = 73)] SCENE_RIFT, [ProtoEnum(Name = "SCENE_GUILD_WILD_HUNT", Value = 74)] SCENE_GUILD_WILD_HUNT, [ProtoEnum(Name = "SCENE_AWAKE", Value = 75)] SCENE_AWAKE, [ProtoEnum(Name = "SCENE_LOGIN", Value = 100)] SCENE_LOGIN = 100 } }