using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SpriteRecord")] [Serializable] public class SpriteRecord : IExtensible { [ProtoMember(1, Name = "SpriteData", DataFormat = DataFormat.Default)] public List SpriteData { get { return this._SpriteData; } } [ProtoMember(2, Name = "InFight", DataFormat = DataFormat.TwosComplement)] public List InFight { get { return this._InFight; } } [ProtoMember(3, Name = "Books", DataFormat = DataFormat.Default)] public List Books { get { return this._Books; } } [ProtoMember(4, IsRequired = false, Name = "NewAwake", DataFormat = DataFormat.Default)] [DefaultValue(null)] public SpriteInfo NewAwake { get { return this._NewAwake; } set { this._NewAwake = value; } } [ProtoMember(5, IsRequired = false, Name = "version", DataFormat = DataFormat.TwosComplement)] public uint version { get { return this._version ?? 0u; } set { this._version = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool versionSpecified { get { return this._version != null; } set { bool flag = value == (this._version == null); if (flag) { this._version = (value ? new uint?(this.version) : null); } } } private readonly List _SpriteData = new List(); private readonly List _InFight = new List(); private readonly List _Books = new List(); private SpriteInfo _NewAwake = null; private uint? _version; private IExtension extensionObject; private bool ShouldSerializeversion() { return this.versionSpecified; } private void Resetversion() { this.versionSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }