using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SpriteState")] [Serializable] public class SpriteState : IExtensible { [ProtoMember(1, IsRequired = false, Name = "sprite_id", DataFormat = DataFormat.TwosComplement)] public uint sprite_id { get { return this._sprite_id ?? 0u; } set { this._sprite_id = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool sprite_idSpecified { get { return this._sprite_id != null; } set { bool flag = value == (this._sprite_id == null); if (flag) { this._sprite_id = (value ? new uint?(this.sprite_id) : null); } } } [ProtoMember(2, IsRequired = false, Name = "state", DataFormat = DataFormat.Default)] public bool state { get { return this._state ?? false; } set { this._state = new bool?(value); } } [XmlIgnore] [Browsable(false)] public bool stateSpecified { get { return this._state != null; } set { bool flag = value == (this._state == null); if (flag) { this._state = (value ? new bool?(this.state) : null); } } } private uint? _sprite_id; private bool? _state; private IExtension extensionObject; private bool ShouldSerializesprite_id() { return this.sprite_idSpecified; } private void Resetsprite_id() { this.sprite_idSpecified = false; } private bool ShouldSerializestate() { return this.stateSpecified; } private void Resetstate() { this.stateSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }