using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "StudyGuildSkillRes")] [Serializable] public class StudyGuildSkillRes : IExtensible { [ProtoMember(1, IsRequired = false, Name = "errorcode", DataFormat = DataFormat.TwosComplement)] public ErrorCode errorcode { get { return this._errorcode ?? ErrorCode.ERR_SUCCESS; } set { this._errorcode = new ErrorCode?(value); } } [XmlIgnore] [Browsable(false)] public bool errorcodeSpecified { get { return this._errorcode != null; } set { bool flag = value == (this._errorcode == null); if (flag) { this._errorcode = (value ? new ErrorCode?(this.errorcode) : null); } } } [ProtoMember(2, IsRequired = false, Name = "skillId", DataFormat = DataFormat.TwosComplement)] public uint skillId { get { return this._skillId ?? 0u; } set { this._skillId = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool skillIdSpecified { get { return this._skillId != null; } set { bool flag = value == (this._skillId == null); if (flag) { this._skillId = (value ? new uint?(this.skillId) : null); } } } [ProtoMember(3, IsRequired = false, Name = "skillLel", DataFormat = DataFormat.TwosComplement)] public uint skillLel { get { return this._skillLel ?? 0u; } set { this._skillLel = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool skillLelSpecified { get { return this._skillLel != null; } set { bool flag = value == (this._skillLel == null); if (flag) { this._skillLel = (value ? new uint?(this.skillLel) : null); } } } [ProtoMember(4, IsRequired = false, Name = "lastExp", DataFormat = DataFormat.TwosComplement)] public uint lastExp { get { return this._lastExp ?? 0u; } set { this._lastExp = new uint?(value); } } [XmlIgnore] [Browsable(false)] public bool lastExpSpecified { get { return this._lastExp != null; } set { bool flag = value == (this._lastExp == null); if (flag) { this._lastExp = (value ? new uint?(this.lastExp) : null); } } } private ErrorCode? _errorcode; private uint? _skillId; private uint? _skillLel; private uint? _lastExp; private IExtension extensionObject; private bool ShouldSerializeerrorcode() { return this.errorcodeSpecified; } private void Reseterrorcode() { this.errorcodeSpecified = false; } private bool ShouldSerializeskillId() { return this.skillIdSpecified; } private void ResetskillId() { this.skillIdSpecified = false; } private bool ShouldSerializeskillLel() { return this.skillLelSpecified; } private void ResetskillLel() { this.skillLelSpecified = false; } private bool ShouldSerializelastExp() { return this.lastExpSpecified; } private void ResetlastExp() { this.lastExpSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }