using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SurviveFightEndType")] public enum SurviveFightEndType { [ProtoEnum(Name = "SURVIVE_LOAD_TIMEOUT", Value = 1)] SURVIVE_LOAD_TIMEOUT = 1, [ProtoEnum(Name = "SURVIVE_DIE", Value = 2)] SURVIVE_DIE, [ProtoEnum(Name = "SURVIVE_QUIT", Value = 3)] SURVIVE_QUIT, [ProtoEnum(Name = "SURVIVE_WIN", Value = 4)] SURVIVE_WIN } }