using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SurviveFightStage")] public enum SurviveFightStage { [ProtoEnum(Name = "SURVIVE_STAGE_READY", Value = 1)] SURVIVE_STAGE_READY = 1, [ProtoEnum(Name = "SURVIVE_STAGE_FIGHT", Value = 2)] SURVIVE_STAGE_FIGHT } }