using System; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "SystemRewardType")] public enum SystemRewardType { [ProtoEnum(Name = "RewardDinner", Value = 1)] RewardDinner = 1, [ProtoEnum(Name = "RewardSupper", Value = 2)] RewardSupper, [ProtoEnum(Name = "RewardArena", Value = 3)] RewardArena, [ProtoEnum(Name = "RewardWorldBoss", Value = 4)] RewardWorldBoss, [ProtoEnum(Name = "RewardChargeFirst", Value = 5)] RewardChargeFirst, [ProtoEnum(Name = "RewardGuildBoss", Value = 6)] RewardGuildBoss, [ProtoEnum(Name = "RewardGuildBossRole", Value = 7)] RewardGuildBossRole, [ProtoEnum(Name = "RewardPk", Value = 8)] RewardPk, [ProtoEnum(Name = "RewardVip", Value = 101)] RewardVip = 101, [ProtoEnum(Name = "RewardMonthCard", Value = 102)] RewardMonthCard, [ProtoEnum(Name = "RewardMakeUp", Value = 103)] RewardMakeUp, [ProtoEnum(Name = "RewardArenaUp", Value = 104)] RewardArenaUp, [ProtoEnum(Name = "RewardGM", Value = 105)] RewardGM, [ProtoEnum(Name = "RewardDegree", Value = 106)] RewardDegree, [ProtoEnum(Name = "RewardFashionPowerRank", Value = 107)] RewardFashionPowerRank } }