using System; using System.ComponentModel; using System.Xml.Serialization; using ProtoBuf; namespace KKSG { [ProtoContract(Name = "TalkGuildCampSpriteArg")] [Serializable] public class TalkGuildCampSpriteArg : IExtensible { [ProtoMember(1, IsRequired = false, Name = "enemy_id", DataFormat = DataFormat.TwosComplement)] public ulong enemy_id { get { return this._enemy_id ?? 0UL; } set { this._enemy_id = new ulong?(value); } } [XmlIgnore] [Browsable(false)] public bool enemy_idSpecified { get { return this._enemy_id != null; } set { bool flag = value == (this._enemy_id == null); if (flag) { this._enemy_id = (value ? new ulong?(this.enemy_id) : null); } } } private ulong? _enemy_id; private IExtension extensionObject; private bool ShouldSerializeenemy_id() { return this.enemy_idSpecified; } private void Resetenemy_id() { this.enemy_idSpecified = false; } IExtension IExtensible.GetExtensionObject(bool createIfMissing) { return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing); } } }